The flagship
A gate that scores an action, looks at where it leads, and can refuse
The framework’s definition of value is net potential gain: not the actor’s own gain, but the gain across the system the actor is embedded in, over the long cycle. Good raises the whole system’s potential; the grab that looks like a gain and is a loss once the horizon opens up does not. The reflex makes that computable: it evaluates a proposed action by its effect across the system in the moment and refuses the ones that come up short. It runs in both the core and the edge runtime, its decision is pinned by cross-language fixtures, and it fails closed, an action it cannot score as net-positive does not proceed.
Above the reflex sits a foresight stage that can only make the verdict more cautious, never less. It can turn a Proceed into a Hold or a Refuse, and never the reverse. It brakes on trajectory: it reads the recorded history of the entities an action touches, kept bitemporally so the platform can ask what was true at a past moment as well as what it recorded and when, classifies each as improving, stable or declining, and holds back an action that would push a declining one further down. And it rolls the action up: one that looks net-positive on its own but turns net-negative once its effect is summed over the enclosing scope is refused. Both runtimes reach the same decision, byte for byte, on the same input, pinned by a cross-language fixture.
One further foresight input, a check of the action against the platform’s world model, runs on the core today; on an edge device it waits on the on-device model-serving runtime, an owed model boundary, and the foresight stage runs correctly without it while the trajectory brake stays active. The verdict is an authorization decision at the action boundary with an audit record, surfaced in the Alignment console, not a prompt instruction and not an output filter.